This overview of learning has been necessarily brief but seeks to establish some broad ideas about how it happens and how it can be supported. These ideas are nicely summed up by Heppell (1999), who observes that 'we learn by doing and making, being guided gets us there quicker than guessing our way, we need delight, passion and a sense of audience to engage us with some sense of progress to stoke our self esteem'.
What role can digital resources play in this process? This section will examine some of the possibilities, with particular reference to SCRAN.
Last updated: Wed Aug 28 2002
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