Cite this as: Graham, S. 2020 An Approach to the Ethics of Archaeogaming, Internet Archaeology 55. https://doi.org/10.11141/ia.55.2
Virtual worlds are human worlds thus ethical places/spaces. Through an authethnography of play, I try to surface and contextualize some of what I see as the ethical issues that archaeogaming presents, which I frame as provocations for further discussion. What defines 'archaeogaming' is our identity as archaeologists, and so the ethics of archaeogaming must be the ethics of archaeology; ethics are not integral to a game but emerge at the intersection of play and design.
Corresponding author: Shawn Graham
ShawnGraham@cunet.carleton.ca
Carleton University
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