The need for the solid modelling of structure in the archaeology of buildings
Robert Daniels
Table of Contents
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Table of Contents
List of Illustrations
1. The Development of Three-Dimensional Modelling in Archaeology
1.1 What is Three-Dimensional Modelling?
What is a model?
1.2 The Initial Need for Three-Dimensional Modelling in Archaeology
Representing Data
Recording Data
1.3 The Development of Three-Dimensional Modelling in Archaeology
2. Modelling Software
2.1 Surface Modellers
Wire Frame Models
Surface Models
Why Archaeologists Adopted
CAD
2.2 Solid Modellers
Types of Solid Model
The Origins of Solid Modelling
2.3 The Blurring of Boundaries
3.Types of Model
3.1 Perception Models
Data Visualization
Photo-realism
Virtual Reality
Summary
3.2 Structural Models
Modelling Structure Explicitly
Spatial Databases
Discovering Physical Properties
Summary
4. Conclusion
Technical Notes
Glossary
Acknowledgments
Bibliography
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Last updated: Thu May 1 1997