Agrawal, S., Antunes, J.P., Theron, E., Truscott, M. and de Beer, D.J. 2006 'Physical modeling of catchment area by rapid prototyping using GIS data', Rapid Prototyping Journal 12(2), 78–85.

AMF ASTM 2014 F2915-13 Standard Specification for Additive Manufacturing File Format (AMF) Version 1.1, ASTM International. [Last accessed: 22 March 2014].

Balla, V.K., Roberson, L.B., O'Connor, G.W., Trigwell, S., Bose, S. and Bandyopadhyay, A. 2012 'First demonstration on direct laser fabrication of lunar regolith parts', Rapid Prototyping Journal 18(6), 451-57.

Barceló, J.A., Forte M. and Sanders, D.H. (ed) 2000 Virtual Reality in Archaeology, British Archaeological Reports International Series 843. Oxford: Archaeopress.

Barker, P. 1993 Techniques of Archaeological Excavation, 3rd fully revised edition, London: Routledge.

Basiliere, P. and Shanler, M. 2014 Hype Cycle of 3D Printing, Stamford: Gartner.

BBC 2016 Doctor Who Game Maker. [Last accessed: 19 June 2016].

Beale, G. and Beale, N. 2013 'Re-reading the British Memorial Project – RTI and memorial inscriptions in British churches' in G. Earl, T. Sly, A. Chrysanthi, P. Murrieta-Flores, C. Papadopoulos, I. Romanowska and D. Wheatley (eds) Archaeology in the Digital Era. Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA), Southampton, Mar 26-29, 2012, Amsterdam: Amsterdam University Press. 961-967.

Beale, G. and Beale, N. 2015 '4 Community-driven approaches to open source archaeological imaging' in A.T. Wilson and B. Edwards (eds) Open Source Archaeology: Ethics and Practice, Berlin: De Gruyter Open. 44-63. [Last accessed: 19 June 2016]

Bentkowska-Kafel, A., Baker, A. and Denard, H. (eds) 2012 Paradata and Transparency in Virtual Heritage, Digital Research in the Arts and Humanities Series. Farnham: Ashgate.

Berggren, Å. and Hodder, I. 2003 'Social practice, method, and some problems of field archaeology', American Antiquity 68(3), 421-34.

Berry, D.M. 2014 Critical Theory and the Digital, London: Bloomsbury.

Bevan, G. and Gabov, A. 2014 RTIiCAN, Blog, [Last accessed: 1 May 2015].

Bourdieu, P. 1977 Outline of a Theory of Practice, Cambridge: Cambridge University Press.

Bourdieu, P. and Wacqant, L.J.D. 1992 An Invitation to Reflexive Sociology, Cambridge: Polity Press.

Bradley, R. 1997 'To see is to have seen: craft traditions in British field archaeology' in B.L. Molyneaux (ed) The Cultural Life of Images: visual representation in archaeology, London: Routledge. 62-72.

Bradley, R. 2006 'Bridging the Two Cultures – Commercial Archaeology and the Study of Prehistoric Britain', The Antiquaries Journal 86, 1-13.

Bruno, F., Bruno, S., De Sensi, G., Luchi, M-L., Mancuso, S. and Muzzupappa, M. 2010 'From 3D reconstruction to virtual reality: a complete methodology for digital archaeological exhibition', Journal of Cultural Heritage 11(1), 42-49.

Cabinet Office, Department for Business, Innovation & Skills, 2014 'D5 London: teaching children to code'. [Last accessed: 1 April 2016].

Caraher, W. 2016 'Slow archaeology: technology, efficiency, and archaeological work' in E.W. Averett, J.M. Gordon and D.B. Counts (eds) Mobilizing the Past for a Digital Future: The Potential of Digital Archaeology, Grand Forks: The Digital Press @ The University of North Dakota. 421-41.

Carver, M., Chapman, H., Cunliffe, B., Hassall, T., Hebditch, M., Lawson, A., Longworth, I., Morris, R., Phillipson, D., Schofield, J. and Wainwright, G. 1992 'Archaeological publication, archives and collections. Towards a national policy'. London: Society of Antiquaries and the Museums Association (Printed as a supplement to British Archaeological News 7(2)). York: Council for British Archaeology.

Cesaretti, G., Dini, E., De Kestelier, X., Colla, V. and Pambaguian, L. 2014 'Building components for an outpost on the lunar soil by means of a novel 3D printing technology', Acta Astronautica 93, 430–50.

Cox, G. 2016 'The Witham bowl', Art as Media. [Last accessed: 8 November 2016].

Crawford, M. 2015 The World Beyond Your Head: How to Flourish in an Age of Distraction, Penguin

Cultural Heritage Imaging 2016 'Reflectance Transformation Imaging'. [Last accessed: 19 June 2016].

Chrysanthi, A., Murrieta-Flores, P. and Papadopoulos, C. (eds) 2012 Thinking Beyond the Tool: Archaeological computing and the interpretive process, British Archaeological Reports 2344. Oxford: Archaeopress.

Culture, Media and Sport Committee 2010 'Funding of the Arts and Heritage. Written Evidence - Web, House of Commons, 1(Arts): 001-483'. [Last accessed: 3 February 2015].

Derrida, J. 1996 Archive Fever. A Freudian Impression, Chicago: Chicago University Press.

Diaz-Guardamino, M. and Wheatley, D. 2013 'Rock art and digital technologies: the application of Reflectance Transformation Imaging (RTI) and 3D laser scanning to the study of Late Bronze Age Iberian stelae', MENGA. Journal of Andalusian Prehistory 4, 187-203.

Earl, G.P., Martinez, K. and Malzbender, T. 2010 'Archaeological applications of polynomial texture mapping: analysis, conservation and representation', Journal of Archaeological Science 37(8), 2040-50.

Earl, G.P., Beale, G., Pagi, H. and Smith, N. 2011a 'Reflectance transformation: an approach for imaging archaeological finds', The Archaeologist 81, 36-37.

Earl, G., Basford, P.J., Bischoff, A.S., Bowman, A., Crowther, C., Hodgson, M. Martinez, K. Isaksen, L. Pagi, H. Piquette, K.E. and Kotoula, E. 2011b 'Reflectance Transformation Imaging systems for ancient documentary artefacts' in J.P. Bowen, S. Dunn and K. Ng (eds) EVA London 2011: Electronic Visualisation and the Arts, Electronic Visualisation and the Arts, BCS. 147-154.

Edgerton, D. 2006 The Shock of the Old: Technology and Global History Since 1900, London: Profile Books.

Edgeworth, M. 2003 Acts of Discovery: an ethnography of archaeological practice, Oxford: Archaeopress.

Edgeworth, M. 2014 'From spade-work to screen-work' in A. Carusi, A. Sissel Hoel, T. Webmoor and S. Woolgar (eds) Visualization in the Age of Computerization, London: Routledge. 40-58.

Edgeworth, M. 2016 'Phenomenology of landscapes and taskscapes in excavation archives', Norwegian Archaeological Review 49(1), 26-29.

Emery, K.M. and Reinhard, A. 2015 'Trading shovels for controllers: a brief exploration of the portrayal of archaeology in video games', Public Archaeology 14(2), 137–149.

Fletcher, M. and Spicer, R.D. 1988 'Clonehenge: an experiment with gridded and non-gridded data' in S.P.Q. Rahtz (ed) Computer and Quantitative Methods in Archaeology 1988, British Archaeological Reports International Series 446. Oxford: BAR. 309–26.

Forte, M. 2015 'Cyberarchaeology: a post-virtual perspective' in D.T. Goldberg and P. Svensson (eds) Humanities and the Digital. A Visioning Statement, Cambridge: MIT Press.

Forte, M., Pescarin, S. and Pujol, L. 2006 ''VR applications, new devices and museums: visitors’ feedback and learning. A preliminary report' in The e-volution of Information Technology in Cultural Heritage. Where Hi-Tech Touches the Past: Risks and Challenges for the 21st century, Proceedings of the 7th International Symposium on Virtual reality, Archaeology and Cultural Heritage, VAST2006, Short papers volume, Eurographics. 64-69.

Frischer, B., Niccolucci, F., Ryan N. and Barcelò, J.A. 2002 'From CVR to CVRO: the past, present, and future of cultural virtual reality' in F. Niccolucci (ed) Virtual Archaeology, Proceedings of the VAST Euroconference, Arezzo, British Archaeological Reports International Series 1075. Oxford: Archaeopress. 7–18.

Georgia O'Keefe Museum 2012 The Georgia O'Keefe Museum Imaging Project. [Last accessed: 1 May 2014].

Goodrick, G. and Earl, G. 2004 'A manufactured past: virtual reality in archaeology', Internet Archaeology 15.

Gutierrez, D., Sundstedt, V., Gomez, F. and Chalmers, A. 2007 'Dust and light: predictive virtual archaeology', Journal of Cultural Heritage 8(2), 209–14.

Goskar, T. A. and Cripps P. 2011 'Interactive landscape relighting', Remote Sensing and Photogrammetry Society Archaeology Special Interest Group Newsletter (Spring 2011), 4-5. [Last accessed: 6 April 2016].

Hall, N. 2016 'Virtual curation can democratise archaeology', 3D Printing Industry. [Last accessed: 5 June 2016].

Hansmeyer, M. and Dillenburger, B. 2014 Digital Grotesque. [Last accessed: 6 April 2016].

Harman, J. 2016 'DStretch'. [Last accessed: 20 June 2016].

Hiller, J. and Lipson, H. 2009 'Design and analysis of digital materials for physical 3D voxel printing', Rapid Prototyping Journal 15(2), 137–49.

Historic Environment Intelligence Team 2015 Facing the Future: Foresight and the Historic Environment, London: Historic England. [Last accessed: 6 April 2016].

Huggett, J. 2012 'What lies beneath: lifting the lid on archaeological computing' in A. Chrysanthi, P. Murrieta-Flores and C. Papadopoulos (eds) Thinking beyond the Tool: Archaeological computing and the interpretive process, British Archaeological Reports 2344. Oxford: Archaeopress. 204-14.

Huggett, J. 2013 'Disciplinary issues: challenging the research and practice of computer applications in archaeology' in G. Earl, T. Sly, A. Chrysanthi, P. Murrieta-Flores, C. Papadopoulos, I. Romanowska and D. Wheatley (eds) 2013 Archaeology in the Digital Era. Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA), Southampton, 26-29 Mar 2012. Oxford: Archaeopress. 13-14.

Huggett, J. 2015 'Challenging digital archaeology', Open Archaeology 1(1), 79-85.

Huggett, J. and Ross, S. (eds) 2004 'Archaeological informatics: beyond technology', Special issue, Internet Archaeology 15

Hull, C.W. 1986 Apparatus for production of three-dimensional objects by stereolithography, US patent 4575330 A.

Jeffrey, S., Hale, A., Jones, C., Jones, S. and Maxwell, M. 2015 'The ACCORD project: archaeological community co-production of research resources' in F. Giligny, F. Djindjian, L. Costa, P. Moscati and A. Robert, (eds) 21st Century Archaeology: concepts, methods and tools. Proceedings of the 42nd annual conference on computer applications and quantitative methods in archaeology, CAA2014 Paris. 289–95.

Jenkins, S. 2016 'After Palmyra, the message to Isis: what you destroy, we will rebuild', theguardian, Tuesday 29 March 2016. [Last accessed: 14 April 2016].

Jones, J. 2016 'Palmyra must not be fixed. History would never forgive us', theguardian, Monday 11 April 2016. [Last accessed: 14 April 2016].

Joyce, R.A. 2015 'Transforming archaeology, transforming materiality', Archaeological Papers of the American Anthropological Association 26, 181-91.

Kee, K., Graham, S., Dunae, P., Lutz, J., Large, A., Blondeau, M. and Clare, M. 2009 'Towards a theory of good history through gaming', The Canadian Historical Review 90(2), 303–26.

Kotoula, E. 2012 'Infrared RTI: experimentation towards the development of multispectral RTI'. [Last accessed: 6 April 2016].

Kotoula, E. 2016 'Reflectance Transformation Imaging beyond the visible: ultraviolet reflected and ultraviolet induced visible fluorescence' in S. Campana, R. Scopigno, G. Carpentiero and M. Cirillo (eds) CAA2015 Keep the Revolution Going, Proceedings of the 43rd Annual Conference on Computer Applications and Quantitative Methods in Archaeology, Volume II. Oxford: Archaeopress. 909-18.

Krassenstein, B. 2014 'A 20-year-old 3D printed object emerges from the dust at MIT'. [Last accessed: 6 April 2016].

Lanjouw, T. 2016 'Discussing the obvious or defending the contested: why are we still discussing the "scientific value" of 3D applications in archaeology?' in H. Kamermans, W. de Neef and C. Piccoli (eds) The Three Dimensions of Archaeology: Proceedings of the XVII UISPP World Congress. 1–7 Sep, Burgos, Spain. Volume 7/Sessions A4b and A12. Oxford: Archaeopress. 1-10.

Lee, D. 2012 'Digital cameras, personal photography and the reconfiguration of spatial experiences', The Information Society 26(4), 266-75.

Lim, S., Buswell, R.A., Le, T.T., Austin, S.A., Gibb, A.F.G. and Thorpe, T. 2012 'Developments in construction-scale additive manufacturing processes', Automation in Construction 21, 262–68.

Lipson, H. and Kurman, M. 2013 Fabricated: The New World of 3D Printing, Indianapolis: Wiley.

Llobera, M. 2011 'Archaeological visualisation. Towards an Archaeological Information Science (AISc)', Journal of Archaeological Method and Theory 18(3), 193–223.

Lock, G. 2003. Using computers in archaeology: towards virtual pasts. Routledge.

Lock, G. and Brown, D. (eds) 2000 On the Theory and Practice of Archaeological Computing, Oxford: Oxford University Committee for Archaeology.

Loewe, P., Klump, J. and Wickert, J. 2013 Scientific 3D Printing: A Work in Progress Report. [Last accessed: 6 April 2016].

Lopez-Menchero, V.M. 2013 'International guidelines for virtual archaeology: the Seville principles' in C. Corzi, B. Slapšak and F. Vermeulen (eds) Good Practice in Archaeological Diagnostics: Non-invasive Survey of Complex Archaeological Sites, Springer International Publishing. 269-83.

Lucas, G. 2012 Understanding the Archaeological Record, Cambridge: Cambridge University Press.

Maguire, R. and Shanks, M. 1996 'The craft of archaeology,' American Antiquity 61(1), 75–88.

Malzbender, T., Gelb, D. and Wolters, H. 2001 'Polynomial texture maps', SIGGRAPH'01: Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, New York: ACM Press. 519-28.

McCrery Architects 2014 The New Mount Carmel of America Monastery, Park County, Wyoming. [Last accessed: 6 April 2016].

McGill, G. 1995 Building on the Past: A Guide to the Archaeology and Development Process, London: E. & F.N. Spon.

McKenzie, S. 2016 3D Prints of Shipwrecks off Drumbeg and Folkestone. [Last accessed: 17 June 2016].

Media Molecule 2016 Little Big Planet 2: A Platform Game, A Platform for Games. [Last accessed: 19 June 2016].

Miles, J. 2012 Computed Tomography Scanning of Roman Coins. [Last accessed: 6 April 2016].

Miles, J. and Cox, G. 2013 Animation showing Computed Tomography of Coin Hoard and Visualisation of the Hoard. [Last accessed: 6 April 2016].

Miles. J., Mavrogordato, M., Sinclair, I., Hinton, D., Boardman, R. and Earl, G. 2016 'The use of computed tomography for the study of archaeological coins', Journal of Archaeological Science: Reports 6, 35–41.

Morgan, C.L. 2009 '(Re)Building Çatalhöyük: changing virtual reality in archaeology', Archaeologies 5(3), 468–87. [Last accessed: 19 June 2016].

Morgan, C. 2012 Emancipatory Digital Archaeology, Unpublished PhD dissertation. University of California, Berkeley.

Morgan, C. and Eve, S. 2012 'DIY and digital archaeology: what are you doing to participate?', World Archaeology 44(4), 521–37. [Last accessed: 19 June 2016].

Morgan, C. and Winters, J. 2015 'Introduction: critical blogging in archaeology', Internet Archaeology 39.

Mudge, M., Voutaz, J.P., Shroer, C. and Lum, M. 2005 'Reflection transformation imaging and virtual representations of coins from the hospice of the grand St. Bernard' in M. Mudge, N. Ryan, R. Scopigno (eds) Proceedings of the 6th International conference on Virtual Reality. Archaeology and Intelligent Cultural Heritage (VAST2005), Eurographics Association. 29-39.

Neumüller, M., Reichinger, A., Rist, F. and Kern, C. 2014 '3D printing for cultural heritage: preservation, accessibility, research and education' in M. Ioannides and S. Quak (eds) 3D Research Challenges, LNCS 8355, Berlin: Springer-Verlag. 119-34.

NewForestArchaeology 2015 Our First #3D Printed #Lidar Model Fresh off the 'Press' Ready for our Temporary Exhibition Later in the Year. [Last accessed: 28 January 2015].

Nodjimbadem, K. 2016 'The heroic effort to digitally reconstruct lost monuments: scholars create a virtual archive of antiquities destroyed by extremists in Syria and Iraq', Smithsonian Magazine, March 2016. [Last accessed: 8 April 2016].

Otten, W. and Falconer, E. 2014 3D Printed Soil Reveals the World Beneath our Feet.,26604,en.php [Last accessed: 22 March 2014].

Perry, S. 2015 'Crafting knowledge with (digital) visual media in archaeology,' in R. Chapman and A. Wylie (eds) Material Evidence: Learning from Archaeological Practice, London: Routledge. 189–210.

Pletinckx, D. 2009 'Virtual archaeology as an integrated preservation method', Arqueologica 2, 51–55.

Pujol, L. 2008 'Does virtual archaeology exist?' in A. Posluschny, K. Lambers and I. Herzog (eds) Layers of Perception. Proceedings of the 35th International Conference on Computer Applications and Quantitative Methods in Archaeology (CAA), Berlin, Germany, Apr 2–6, 2007. Kolloquien zur Vor- und Frühgeschichte, Vol. 10. Bonn: Dr Rudolf Habelt GmbH. 101-7.

Reilly, P. 1985 'Computers in field archaeology: agents of change?' in M.A. Cooper and J.D. Richards (eds) Current Issues in Archaeological Computing, British Archaeological Reports International Series 271. Oxford: BAR. 63–78.

Reilly, P. 1989 'Data visualization in archaeology', IBM Systems Journal 28(4), 569-79.

Reilly, P. 1991 'Towards a virtual archaeology' in S. Rahtz, and K. Lockyear (eds) CAA90. Computer Applications and Quantitative Methods in Archaeology 1990, British Archaeological Reports International Series 565. Oxford: Tempus Reparatum. 132–39.

Reilly, P. 1992 'Three-dimensional modelling and primary archaeological data' in P. Reilly and S. Rahtz (eds) Archaeology in the Information Age: a global perspective, London: Routledge. 145–73.

Reilly, P. 2015 'Palimpsests of immaterial assemblages taken out of context: tracing Pompeians from the void into the digital', Norwegian Archaeological Review 48(2), 89-104.

Reilly, P. and Rahtz, S. 1992 'Introduction: archaeology in the information age' in P. Reilly and S. Rahtz (eds) Archaeology in the Information Age: a global perspective, London: Routledge. 1–28.

Reilly, P., Todd, S.P.J. and Walter, A.G.N. 2016 'Rediscovering and modernising the Old Minster of Winchester', Digital Applications in Archaeology and Cultural Heritage 3(2), 33-41.

Richards, J.D. 2002 'Digital preservation and access', European Journal of Archaeology 5(3), 343-67.

Ryan, M.L. 2015 Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media, Baltimore: Johns Hopkins University Press.

Ryan, N. 2001 'Documenting and validating virtual archaeology', Archeologia e Calcolatori 12, 245–73.

Scollar, I. 1969 'A program for the simulation of magnetic anomalies of archaeological origin in a computer', Prospezioni Archeologishe 4, 59–83.

Scollar, I. 1999 '25 Years of computer applications in archaeology' in L. Dingwall, S. Exon, V. Gaffney, S. Laflin and M. van Leusen (eds) Archaeology in the Age of the Internet. CAA97. Computer Applications and Quantitative Methods in Archaeology. Proceedings of the 25th Anniversary Conference, University of Birmingham. Apr 1997. British Archaeological Reports International Series 750. Oxford: Archaeopress. 5-10.

Selmo, D.J. 2013 Underwater Reflectance Transformation Imaging, Unpublished MSc Dissertation. University of Southampton. [Last accessed: 21 October 2014].

Selmo, D. and Campbell, P. 2014 'Reflectance Transformation Imaging (RTI) and photogrammetry for maritime archaeology', Submerged Heritage 4, 71-73.

Shanks, M. and Svabo, C. 2013 'Archaeology and photography - a pragmatology' in A. González-Ruibal (ed) Reclaiming Archaeology: Beyond the Tropes of Modernity, London: Routledge. 89-102.

Stern, D. 2003 'The practical turn' in S. Turner and P. Roth (eds) The Blackwell Guide to the Philosophy of the Social Sciences, Oxford: Blackwell. 185–206.

Tronchère, H., Bouvard, E., Mor, S., Fernagu, A. and Ramona, J. 2016 'From the excavation to the scale model: a digital approach' in S. Campana, R. Scopigno, G. Carpentiero and M. Cirillo (eds) CAA2015. Keep the Revolution Going, Proceedings of the 43rd Annual Conference on Computer Applications and Quantitative Methods in Archaeology Volume II. Oxford: Archaeopress. 3-10.

Vaezi, M., Chianrabutra, S., Mellor, B. and Yang, S. 2013 'Multiple material additive manufacturing – Part 1: a review', Virtual and Physical Prototyping 8(1), 19-50.

Vidimče, K., Wang, S.P., Ragan-Kelley, J. and Matusik, W. 2013. 'OpenFab: a programmable pipeline for multi-material fabrication', ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings 32(4), Jul 2013, Article No. 136. 1-11.

Wacquant, L.J.D. 1987 'Symbolic Violence and the Making of the French Agriculturalist: An Inquiry into Pierre Bourdieu's Sociology', Australian and New Zealand Journal of Sociology 23(1), 65-88.

Wang, O., Gunawardane, P., Scher, S. and Davis, J. 2009 'Material classification using BRDF slices', Computer Vision and Pattern Recognition, (CVPR 2009) IEEE Conference on Computer Vision and Pattern Recognition.

Watterson, A. 2012 'The value and application of creative media to the process of reconstruction and interpretation.' in A. Chrysanthi, P. Murrieta Flores and C. Papadopoulos (eds) Thinking Beyond the Tool: Archaeological Computing and the Interpretive Process, British Archaeological Reports International Series 2344. Oxford: Archaeopress. 14-23.

Watterson, A. 2015 'Beyond digital dwelling: re-thinking interpretive visualisation in archaeology', Open Archaeology 1(1). 119-130.

Witmore, C.L. 2009 'Prolegomena to open pasts: on archaeological memory practices', Archaeologies 5(3), 511-44.

Wilson, A. and Edwards, B. (eds) 2016 Open Source Archaeology. Ethics and Practice, Berlin: De Gruyter Open.

Wittur, J. 2013 Computer-Generated 3D-Visualisations in Archaeology: Between Added Value and Deception, British Archaeological Reports International Series 2463. Oxford: Archaeopress.


Internet Archaeology is an open access journal. Except where otherwise noted, content from this work may be used under the terms of the Creative Commons Attribution 3.0 (CC BY) Unported licence, which permits unrestricted use, distribution, and reproduction in any medium, provided that attribution to the author(s), the title of the work, the Internet Archaeology journal and the relevant URL/DOI are given.

Terms and Conditions | Legal Statements | Privacy Policy | Cookies Policy | Citing IA

Internet Archaeology content is preserved for the long term with the Archaeology Data Service. Help sustain and support open access publication by donating to our Open Access Archaeology Fund.