Digital Creativity and the Wall Paintings of 'Shakespeare's Guildhall', Stratford-upon-Avon

Kate Giles

University of York, The King's Manor, York, YO1 7EP, UK. Email: kate.giles@york.ac.uk

Cite this as: Giles, K. 2017 Digital Creativity and the Wall Paintings of 'Shakespeare's Guildhall', Stratford-upon-Avon, Internet Archaeology 44. https://doi.org/10.11141/ia.44.6

Summary

The projection of the chapel reconstruction drawing, gradually revealed to the viewer.

In recent years, academics have been encouraged to explore how scholarly research can have impact outside the academy, on the policies and practices of key stakeholders and heritage professionals and the cultural and educational experiences of the general public.

This article explores how digital creativity provides new collaborative opportunities to those working in buildings archaeology, conservation and cultural heritage. Focusing on the issues surrounding the digital documentation of wall paintings, it focuses on a recent project at the Guildhall, Stratford-upon- Avon. Here, scholarly research has underpinned the development of the £1.4 million Heritage Lottery Fund (HLF) project 'Willingly to School with Shakespeare'.

Close collaboration between academics and heritage and conservation professionals has resulted in the development of a digitally creative solution to explain the complex medieval cultural inheritance of one of Europe's greatest playwrights. The project therefore provides a model for how digital creativity facilitates greater dialogue between key stakeholders in the documentation and conservation of cultural heritage, and its presentation to the wider public.

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